By Tiernan Blanchard Git Gud? More Like Get Literate: Dread Delusion and the Art of Gameplay-as-Story This game is about choice, belief, and the weight of being a person. By Typebar_Admin / 29 Aug 2025
By Sam Reader Cyberpunk 2077 and the Anesthesia of #Dissent There are few easy answers to the questions the cyberpunk genre asks. By Typebar_Admin / 29 Aug 2025
By J.D. Harlock The Super Mario Bros. Films and Our Bizarre Obsession with Faithfulness to the Source Material Does faithfulness to the source material always lead to a superior adaptation? By Typebar_Admin / 29 Aug 2025
By Anna C. Webster Call to Power: How a Forgotten Civilization Spinoff Game Accurately Predicted the Future One forgotten title from 1999 that would accurately depict the arc of human civilization throughout the 21st century. By Typebar_Admin / 25 May 2025
Gaming Dungeons, Dragons, and Game Design: Why 4E Rules the D&D Roost I doubt Dungeons and Dragons will ever be so honest again. By Typebar_Admin / 24 Feb 2025
Fiction Discussion Sworn Brothers: The Connection Between Theater and Gaming Games have been adapted to film, but are they meant for theater? By Typebar_Admin / 29 Nov 2024
Gaming Architect Mario: Video Game Cities and Lost American Urbanism Video games are the only place most Americans encounter good urban design. By Typebar_Admin / 29 Nov 2024
Gaming Invisible Cities 2: Neopets as a Lived Space Neopets and French sociology, together at last. By Typebar_Admin / 29 May 2024
Gaming Playing Fate: Choice and Doom in Gothic Gameplay Why play gothic games where we choose doom, inevitability, and inescapable cycles of despair? By Typebar_Admin / 29 May 2024